Beginner's Guide: How to Play Bridge

A complete walkthrough of contract bridge, from fundamentals to strategy, for first-time players.

Introduction

Contract bridge is a trick-taking card game played by four players in two partnerships. It combines memory, communication via bidding, and strategic play.

This guide covers the structure of the game, bidding conventions, play of the hand, scoring, and basic tactics—everything a beginner needs to start playing confidently.

Overview of Bridge

Bridge is played in four phases:

  1. Deal: Each player receives 13 cards from a standard 52-card deck.
  2. Bidding (Auction): Players communicate hand strength and suit preferences to reach a final contract.
  3. Play of the Hand: Declarer and dummy attempt to fulfill the contract by taking tricks; defenders aim to prevent it.
  4. Scoring: Points awarded based on contract success, tricks taken, and overtricks or undertricks.

The Deck & Dealing

Bridge uses a standard 52-card deck ranked A (high) to 2 (low) in four suits: spades, hearts, diamonds, clubs.

Deal proceeds clockwise, one card at a time, starting with dealer. Each player ends with 13 cards. Bridge hands are typically recorded in four-hand notation (North, East, South, West).

Trick-Taking Basics

Each trick: one card from each player in turn. The first card's suit becomes the led suit; players must follow suit if possible.

  • The highest card in the led suit wins the trick unless a trump is played.
  • Trumps: The suit declared in the final contract outranks other suits.

The winner of each trick leads the next. Counting and tracking cards in suits is key for planning.

The Auction (Bidding)

The auction determines the contract: how many tricks above six the declaring side commits to win and which suit (or no-trump).

  • Opening Bid: First bid by any player, indicating hand strength (commonly 12+ HCP) and suit length.
  • Responses: Partner's bids refine fit and strength, using point count and suit agreement.
  • Overcalls & Doubles: Defensive bids to compete or penalize opponents.
  • Final Contract: The last bid stands as contract: e.g., 3♥ means commit to win 9 tricks with hearts as trumps.

Basic point count: Ace=4, King=3, Queen=2, Jack=1. Aim for 25+ combined points for game contracts.

Common Bidding Conventions

Conventions add precision beyond natural bids:

  • Stayman: 2♣ response to 1NT opening to find 4-4 major-suit fit.
  • Jacoby Transfers: 2♦/2♥ after 1NT to transfer partner into heart or spade suit.
  • Blackwood: 4NT ask for number of aces to control slam exploration.
  • Gerber: 4♣ ace-asking convention after 1NT or 2NT.

Begin with Stayman and simple transfers to improve your 1NT openings before adding complex conventions.

Declarer Play Fundamentals

As declarer, plan the play by assessing:

  • Losers & Winners: Count losers in each suit; plan ruffs or finesse to reduce losers.
  • Entry Management: Keep track of entries to dummy and hand for cashing winners.
  • Finesse: Attempt to win tricks by leading towards strength in partner's or dummy's hand.

Formulate a clear plan before playing to the first trick and adapt as cards appear.

Defender Play Fundamentals

As a defender, focus on:

  • High Card Leads: Leading fourth-highest of longest suit to communicate suit length.
  • Count the Hand: Track declarer's known tricks and suit distribution to anticipate runs.
  • Signals: Use attitude, count, and suit-preference signals to cooperate with partner.

Effective defense requires partnership harmony and attentive card-counting.

Scoring Basics

Bridge scoring rewards contracts made and penalizes failures:

  • Trick Points: 20 per trick in major suits, 30 in no-trump (first trick 40), 10 in minors.
  • Game Bonus: Achieved by bidding and making contracts worth 100+ trick points.
  • Slam Bonus: Small slam (12 tricks) and grand slam (all 13) earn large bonuses.
  • Undertricks: Penalties for failing to make contract; higher in vulnerable states.

Use rubber or duplicate scoring sheets to track performance and compare over multiple hands.

Basic Strategy & Tips

  • Point Count: Master High Card Points (HCP) and distribution points for hand evaluation.
  • Communication: Clear, disciplined bidding and signaling improve partnership decisions.
  • Plan Before Play: As declarer, count losers and winners; as defender, formulate defensive plan.
  • Stay Calm: Bridge rewards patience and focus; avoid hasty or emotional decisions.

Etiquette & Partnership Rules

  • Maintain silence during bidding and play; avoid discussing hands in progress.
  • Don't comment on partner's or opponents' play; post-mortem analysis only after the board is completed.
  • Follow table conventions: alert and announce conventional bids per club or tournament rules.
  • Be punctual and respectful to other players and directors.

Practice & Resources

  • Online Platforms: BridgeBase Online (BBO), FunBridge for deal practice and tutorials.
  • Books: "Bridge for Dummies" by Eddie Kantar; "25 Bridge Conventions You Should Know" by Barbara Seagram.
  • Video Lessons: YouTube channels like Bridge with Mario and American Contract Bridge League (ACBL).
  • Clubs & Tournaments: Local ACBL clubs offer supervised play and lessons for newcomers.

What's Next?

Deepen your understanding and connect with the bridge community: